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Connected Spatial Experiences
I lead development the Unity Client team at Stageverse. Creating tools to create rich and vibrant connected spaces in the Stageverse ecosystem. I worked across the whole organization providing my expertise in creating interactive spatial experiences, the NFT space, and shipping Unity clients simultaneously across a wide variety of platforms.
![]() Developed the foundational technology for connecting the different spaces and social connectivity in Stageverse | ![]() Helped develop the NFT strategy for Stageverse | ![]() Helped integrate Stable Diffusion into the Avatar customization opening up infinite fashion possibilities |
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![]() Developed the placement algorithm for plots and corresponding neighborhood to support the NFT land sale at Stageverse | ![]() Developed architecture on Unity client that enabled one-click deployment of Instagram Spaces | ![]() Developed the Stageverse SDK to enable technical level builders to create spaces using Unity and other tools |
![]() Created an in-app space editor that allowed no-code creation of custom metaverse spaces | ![]() Created a content delivery system that allows seamless updating and delivery of new spaces in the metaverse without having to update the binaries | ![]() Created a CMS driven placeable system to allow users to customize their own spaces |
![]() Created a CMS driven placeable system to allow users to customize their own spaces | ![]() Developed a robust UI system that works on WebGL and Mobile while handling complex UI layouts | ![]() Developed a robust UI system that works on WebGL and Mobile while handling complex UI layouts |
![]() Developed a robust UI system that works on WebGL and Mobile while handling complex UI layouts |
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